Course Structure
Module 1: Introduction and Setup (5 sessions)
- Lesson 1.1: Introduction to Unity and Game Development
- Lesson 1.2: Project Setup and Workflow
Module 2: Building the Core Mechanics (10 sessions)
- Lesson 2.1: Create the Player
- Lesson 2.2: Implementing Shooting Mechanics
- Lesson 2.3: Designing Enemies and AI Behaviors
- Lesson 2.4: Power Ups and Special Abilities
Module 3: Enhancing the Game Experience (8 sessions)
- Lesson 3.1: Developing the User Interface
- Lesson 3.2: Adding Effects and Post Processing
- Lesson 3.3: Integrating Game Audio
Module 4: Advanced Game Scenarios (6 sessions)
- Lesson 4.1: Implementing Cutscenes
- Lesson 4.2: Security and Interaction Systems (e.g., Security Cameras, Guard Interactions)
- Lesson 4.3: Loot and In-game Economy Systems
Module 5: Deployment and Monetization (6 sessions)
- Lesson 5.1: Preparing and Building the Game for Deployment
- Lesson 5.2: Publishing to Google Play Store
- Lesson 5.3: Integrating Unity Ads for Monetization
Module 6: Project Reviews and Advanced Topics (5 sessions)
- Lesson 6.1: Project Recap and Review Sessions
- Lesson 6.2: Advanced Cinematography Techniques with Unity
- Lesson 6.3: Transitioning from Prototype to Production
Specifications
Format: 1:1
Recommended Sessions: 40
Level: Intermediate